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Its rest attack can be lethal if it uses it adjacent to an opponent. It has the ability to multi-jump in the air. His special attacks are all fiery, and the Falcon Punch is the strongest one-hit attack of any character. Ness can use his PSI magnet to absorb most projectiles to heal himself.Ĭlear 1-Player Game without continuing on normal difficulty with 3 lives.Ĭaptain Falcon is the fastest character in the game. He has to direct a PK thunder into himself in order to utilize his third jump. He uses a homerun bat and a yo-yo for his Smash Attacks. He also jumps higher than Mario, but he is also slower and lighter.Ĭlear Break the Targets with all default characters. His fireballs float in a straight line instead of bouncing. His Luigi Cyclone makes opponents fly away. His Super Jump Punch can be very strong if he uses it while adjacent to an opponent, but otherwise it is a very weak attack. His moves look similar to Mario's, but they function very differently. Luigi is a character with average weight and speed but with above average strength. It mostly uses its electric attacks to damage other enemies. He can use his Reflector to reflect projectiles, including thrown items. His blaster can stun opponents, thus stopping them in their tracks. He can multi-jump in the air and his special Swallow move allows him to copy other characters' abilities.įox is a fast and light character with average strength. He does not have a third jump, but his second jump gives him a knockback immunity to make up for that. Unlike other fighters, Yoshi's shield is not an energy bubble but a green-spotted Yoshi Egg. Yoshi is a fast and middleweight fighter with strong smash attacks.
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Her Grapple Beam allows her to grab characters from far away, and she can power up her Charge Shot for a stronger attack. Samus is a slow and heavy character with powerful attacks. Most of his attacks center around his sword, and Link also has a number of projectiles in Bombs and a Boomerang. Link is a character with medium weight, strength and speed. He can also charge up his Giant Punch to make it more powerful. When he picks up a character, he can carry them for a short distance. His Fireballs are bouncy, similar to most Mario games.ĭonkey Kong is one of the strongest characters and is a heavy-weight character. Mario has average speed and weight, but has very good jumping abilities and strong attacks. The winner of Sudden Death wins the match. Also, after a certain time, Bob-ombs start falling at random places on the stage, making survival more difficult. The tied players have a quick stock battle with one life, starting with 300% damage, which usually causes an instant KO when hit. If there is a tie, then the match goes to Sudden Death. At the end of the time period, a player that has the most points is declared the winner. If a player accidentally or intentionally falls off the stage without being influenced by other players, or if the player hits a wall before being KO'd, the player loses one point while nobody gains a point. Players that caused them to fall receives one positive point and is recorded as a "KO". In Time mode, KOs count as one negative point for players that are knocked out of the screen. games, the characters can only throw another character forwards, and the only dodge-related technique is rolling.īelow are specific rules and differences between the two fighting modes: Time and Stock. Some items are more powerful than others, while some are used to heal the user rather than attack an opponent.Ĭompared to later Super Smash Bros. Depending on the settings set in the menu, the frequencies and types of items appearing can be altered. Items are also an important component of the game. Players are invincible for a short amount of time after they exit the platform. Players can exit by either moving, jumping, or waiting a few seconds. Players regenerate on a descending floating platform at the center of the stage, unless they have no lives left. In time mode, this results in a loss of one point, while in stock mode, this counts as a loss of one life. Getting defeated by an opponent is called a "KO". The objective of the game is to knock out opponents from the screen so they cannot return to the stage or knocking out opponents off the top of the screen, so that they turn into a star. As players' percentage gets higher, players are blown further away with each attack. Players starts at 0% damage and with each hit they take, the percentage rises depending on how powerful the attack is.
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Rather than each player having a life gauge that begins full and gradually decreases with each attack taken, Super Smash Bros. has a considerably different fighting style than other fighting games. Donkey Kong is turned into a star, while Mario is awarded a point for his KO and Donkey Kong has lost a point.